Site Update and Going Forward

Hello! It’s been nearly a year now since I started Parry Everything and I’ve had such a blast putting down my thoughts on paper about game design and all its many many intricacies.

I didn’t really expect this blog to gain much traction either, so I’ve been blown away by people being actually interested in what I have to say, so thank you to each of you who reads my posts and articles!

I initially created this blog just to get my thoughts on game design out there, after a particularly inspiring time at the digital Game Developers’ Conference in 2021. With GDC 2022 now come and gone, and my life getting busier than ever, I’ve decided to move from a weekly format to posting monthly articles, plus leaving myself free to post some more informal stuff between articles if something catches my interest.

My intention is that this schedule will help me produce more finely polished and substantive pieces. Don’t worry, I’ve got something very exciting (and Kingdom Hearts combat design related! :>) planned for April. I hope you’ll find it as fascinating as I do. Ah, and I’ve also finally added a search bar for ease of navigation. I’ve produced a ton of writing on game design in the past year and I’m really proud of it, so check it out if you’ve got the time.

Leave a comment